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Pushing the limits of creativity with virtual production

Enjoy complete Creative Control

Media Marketing redakcijabyMedia Marketing redakcija
13/08/2024
in Opinion
Reading Time: 3 mins read
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VP’s rapid evolution can help brands break new ground without breaking the budget

Forced to think more resourcefully about how to produce ad campaigns during Covid lockdowns, many brands and agencies are now questioning the viability of circling the globe on constant overseas location shoots – an approach that is neither economical nor sustainable in the current climate.

In recent years, virtual production (VP) has entered the mainstream as a viable alternative that doesn’t compromise on creative clout. This was prompted in no small part by the huge success of Disney’s The Mandalorian, which showcased the stunning results of a studio’s commitment to high-end VP on a flagship TV show.

Shot inside a huge 360-degree video wall, powered by Industrial Light & Magic’s proprietary StageCraft technology, Jon Favreau’s acclaimed series clocked in at around $15m an episode. But that shouldn’t scare off those with more modest budgets: used appropriately, there’s room for VP in most brands’ marketing mix.

“Virtual production is essentially a studio-based version of a traditional on-location shoot,” explains Andrew Park, executive creative director at Team ITG, which operates a well-equipped VP production studio in Birmingham and works with brands such as KFC, M&S and Costa.

“Think of it as a location: you bring all the same people and equipment, but you’re shooting in a volume as opposed to on a set or outside. You bring the location to you: it’s only the size of the volume that dictates what you can shoot.”

How VP works in practice

At VP’s most basic level, an LED screen can display wraparound static images of virtual locations for photoshoots. Secondly, it can display video output. One common application for this is for driving plates to simulate actors inside moving vehicles – the modern equivalent of a technique pioneered in the 1940s using rear-projection technology.

But the third, most immersive layer is a fully 3D-rendered world, built using the Unreal game engine from Fortnite creator Epic Games. “With Unreal, you’re creating an environment, not just a backdrop,” explains Park. And because the physical camera is synchronised with its virtual equivalent, there’s the illusion of depth and “beautiful parallax motion”.

A typical VP set-up involves a large, curved LED wall behind the action, ‘totem’ screens at the sides, and an LED ceiling. Propping is a vital part of the process, with the foreground and middle ground built as a physical set, and the virtual environment forming the background.

Another approach is to shoot inside an XR Cube, which surrounds actors with two LED walls and an LED floor. They appear to float in a fully digital environment without the need for physical scenery, with possibilities ranging from a photorealistic real-world setting to a stylised animated universe.

Enjoy complete Creative Control

“There’s nowhere to hide with creative ideas anymore,” declares Park. “Complete freedom, complete control. All those ‘what ifs’ – what if it didn’t rain, or we were able to get a bit more of that particular vista – you don’t have any of those limitations with VP.”

“Provided you’ve got your pre-vis on point, you know exactly what you’re shooting,” he goes on. “The client is on board. And from a film craft perspective, you can unlock all kinds of happy accidents. What if we moved that mountain a little, and shot from lower down? You can see it all in camera.”

Chroma keying and greenscreen techniques were once the closest equivalents. “But anything that involves a huge amount of VFX is like moving into a house without your wallpaper on the walls,” adds Park. For Avatar, James Cameron used a virtual camera to review a comped version of the final shot on set. Now, VP takes it a step further: the virtual world is there for all to see, and talent can see and respond to it in real-time.

With sufficiently thorough pre-production, it’s also a much smoother collaboration for all involved: on a commercial production, the client can review a shot that’s close to the finished result on the day – or even before – rather than waiting for VFX to be added in post.

Autor

  • Media Marketing redakcija
    Media Marketing redakcija
    Media Marketing is the most relevant media in the communications industry of the Adriatic region, created with an idea and the vision to educate, inform and bring the professionals from the industry together on daily basis.
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